Have always been fascinated by the teleporter ever since seeing the 1958 horror movie "The Fly".
Recently been rethinking how to simply simulate it. Star Trek version of dematerialization into atoms gave me the idea of 'blurring' the image.
I know that the human nervous system cannot respond to impulses above 2,000 pulses per second. Perhaps visual light pulses/flashes at that frequency may seem to blur to a point of no longer distinguishing between flashes. If so, then a rotating cylinder, half white, half black, at 2,000 rpm ought to look grey.
Here is my doodling on the subject...
The next question is how to make the 'open' teleporter doorway, at rest, show no figure standing inside.
Another option came to mind while watching reruns of The Munsters. In the TV series, in season 2 episode16 - 'Herman Picks a Winner', the opening scene shows a funny vanishing cabinet trick.
This would be simpler to simulated...
Perhaps teleporting from one building entrance to another at the other end of the diorama.